Top 10k strings from ZxZvm - Cask - My First Stab at Interactive Fiction (1997)(Harry M. Hardjono).dsk in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [DSK] /

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  28 Track-Info
   4 CASK    Z5 
   3 -Track-Info
   2 uNot a ZXZVM savefile
   2 ZZZZ[X_PPP
   2 Operation abandoned
   2 Illegal instruction at PC=000000 : opcode = 00
   2 ABENT   Z5 
   2 >TURN SWITCH OFF
   2 >PUSH BUTTON
   2 >GET ON CHAIR
   1 }NMz]`1XeHC 4
   1 you turn the switch on? It works
   1 you turn the machinery off?]
   1 you GET OFF THE CHAIR?" just
   1 words. I didn't have time to
   1 weeks, I wrote and debugged my
   1 vocabulary and two rooms, it's
   1 very slow. I thrashed the
   1 type "GET OFF CHAIR", gee, what
   1 tuvwxyz{|}~
   1 to achieve my goal: learning
   1 time, I really was using virtual
   1 though, I wouldn't feature
   1 this one also has more text than
   1 things to climb onto on my next
   1 there's a 64K memory limitation,
   1 the original since the original
   1 the hard way, I guess.
   1 text adventure in order to learn
   1 tested. Nor has it been even
   1 t^FEWqNa@H
   1 tWARNING: This story file has attempted to access object 0.
   1 t Expected $
   1 t  Locals $*
   1 surprised if people starts
   1 something with only 50 words
   1 slow. I guess Amiga BASIC just
   1 seconds with RAM disk. For
   1 routine, so I wouldn't be much
   1 rooms and some artifacts to
   1 recovering from surgery, BTW, or
   1 rat, it's a bug.]
   1 projects. Heh, I had to learn
   1 project soon after.
   1 minutes between turns using
   1 manipulate. And since I know
   1 machine technique. For two fun
   1 library, though.]
   1 ldn't say "in which is a
   1 it with you.]
   1 is the problem? If you type down
   1 inside the drum. Aren't you glad
   1 idiosyncracy. No problem. Oh,
   1 idea for this story was first
   1 hatched when I was developing an
   1 has pictures. Unfortunately,
   1 good news is that it works. The
   1 golden key".]
   1 game. May you never need it. :)
   1 four to accomodate Inform's
   1 floppy as virtual memory. 15
   1 flip-flop.]
   1 first adventure game. Well, the
   1 else I wouldn't have the time.
   1 easy, object-oriented, and free.
   1 e79c74]3`F3\D3HC
   1 doesn't cut it. It took even 2
   1 debugged. Well, some anyway. The
   1 complaining. At least I managed
   1 bugs in it, but they're minor.
   1 beyond "get off the chair"
   1 bad news is that it's so-o-o-o
   1 and get to kiss the ground, it's
   1 an updated version of the story file.
   1 adventure gaming system on Amiga
   1 accomodate both. Now you're
   1 a$="cask.z5"
   1 ^^bY]Z-^W-_
   1 ]S%WqNa@:`
   1 [You can also take it and carry
   1 [Wait until the cover opens.]
   1 [Up and climb are two different
   1 [Somebody asked me once, "How do
   1 [Now in wine room.]
   1 [It should be glowing, now.]
   1 [It shouTrack-Info
   1 [If you see a key inside the
   1 [If you get electrocuted, did
   1 [If it's on turn it off.]
   1 [I don't know how to stop the
   1 [Freeeeedooooom!!!!!]
   1 [For fun try READing the
   1 [End of story.]
   1 ZXZVM v1.02 +3                 Copyright 1998-9 by John Elliott
   1 ZXZVM savefile
   1 ZXZVM is restarting...
   1 ZXZVM   BIN
   1 ZXIO    BIN
   1 ZORK1   Z5 
   1 You should never see this message!
   1 Warning: Property not found!$
   1 This game has not been beta
   1 The story is loading...
   1 The story file may behave unpredictably, or you may need 
   1 TTrack-Info
   1 Story file: $
   1 So, I decided to write my old
   1 So far so good. There's a couple
   1 Siblings: $
   1 STrack-Info
   1 README  TXT
   1 README     
   1 Press SPACE to finish
   1 Plenty of examples and support.
   1 Please bear with it.
   1 Pjklmnopqrs
   1 PDEFGHIJKLM
   1 Of course, it hasn't been tested
   1 OSeWB*g*^`@
   1 O Stream 3 nestin
   1 NZNZN~M4MaO
   1 NT]+:@LG:?L
   1 Memory write has failed! HL=$
   1 MZNZNZNZNZNZNZNZNZNZNZNZNZNZNZNZN
   1 MV - CPCEMU Disk-File
   1 K-x!1x:Mx=(`
   1 Invalid property at PC=000000 Object 0000 property 00
   1 Inform. Now that I've learnt it,
   1 Inform on the Internet.  It's
   1 Inform language. I did it while
   1 I'm sure grammar errors abound.
   1 I expanded the two rooms onto
   1 I decided to use virtual memory
   1 Here's the walkthrough for the
   1 Filename> $
   1 Fast forward to 1997. I found
   1 F c*7 MG*`%W
   1 English is a difficult language.
   1 Ec62P6QO6KJ
   1 Dz+z+z+z0z0zDzDz5z
   1 Division by zero at PC=000000
   1 DISK       
   1 Commands are in all caps:
   1 Children: $
   1 Caller PC=000000  Call type=00  Routine sp=0000  params 00
   1 Although I didn't know it at the
   1 All right, enough chatter.
   1 A2?L2@LG:<L
   1 A Version mismatc
   1 A Story format 000A Spectrum +3 require
   1 A No ZXFDOS function 00
   1 A Illegal instructio
   1 A Bad ERASE_WINDO
   1 @:?L<2?L2@L
   1 @0MXNZNZNZNZNZN
   1 >WRAP BUNDLE ON SAW
   1 >UNLOCK DOOR WITH KEY
   1 >TURN SWITCH ON
   1 >TAKE WIRE
   1 >TAKE BUNDLE
   1 >PUT WIRE IN PANEL
   1 >PUT RAT ON CHAIR
   1 >PUSH CHAIR EAST
   1 >OPEN PANEL
   1 >LOOK AT SWITCH
   1 >LOOK AT MACHINERY
   1 >LOOK AT BUTTON
   1 >GIVE RAT TO ELEPHANT
   1 >GET OFF CHAIR
   1 >CUT HOLE WITH SAW
   1 :zO*]q9Xc%
   1 9@*yEL*xeS
   1 9 Stub encountere
   1 9 9!9"9$9%9'9(9)9*9+9,9.909192939496989:9;9=9>9?9@9A9B9C9G9I9K9T9V9X9Z9\9^9`9b9e9g9i9k9n9q9s9u9w9y9z9|9}9
   1 8t8u8v8w8x8y8z8{8|8}8~8
   1 8E8G8H8J8L8N8O8P8R8T8U8W8X8Y8Z8[8]8^8`8a8b8d8f8h8j8l8n8o8p8q8r7
   1 88898;8=8?8@8A8B9E8
   1 7j@9`; qW*ec b
   1 7 qWgtF 1Si
   1 456789:;<=>?@ABC
   1 4. Did you try NOT give the rat
   1 4 Out of stac
   1 4 Memory test faile
   1 3. If you crush the chair inside
   1 2ZD:[D<2[D7
   1 2XD:YD<2YD
   1 2WD2XD2YD2ZD2[D>
   1 2. If you shred (cut) the rat
   1 2 Property not foun
   1 1STrack-Info
   1 1000. It was to comprised of two
   1 1. If you didn't turn off the
   1 0123456789.,!?_#'"/\-:() ******0123456789.,!?_#'"/\<-:()= 
   1 /Track-Info
   1 /999/9999        
   1 .#.-.?.F.1.8.M.T.[.c.l.s.~.
   1 -V-Y-\-_-b-e-h-k-n-q-
   1 -/-8-:-<-?-B-E-
   1 --------------------------------
   1 +J^`:i*@'@
   1 +3DOS error 00000
   1 +#+2+O+U+p+t,),-,1,C,u,
   1 *8Track-Info
   1 *8*eTrack-Info
   1 )y:-xG:1xO
   1 )"),)/&2&4)lTrack-Info
   1 &Track-Info
   1 %y*-x|/g}/o7
   1 $[End of stack]
   1 $A Story type 000
   1 $6 Division by zer
   1 $0000$Z-machine stack trace:
   1 $%&'()*+,-./0123
   1 $$$<$$@@Gt
   1 "zxzvm.bin"
   1 "zxio.bin"
   1 "readme.txt"
   1 "load""readme"" for more info..."
   1 "ZD:?LG*:L#
   1  *****abcdefghijklmnopqrstuvwxyz *****ABCDEFGHIJKLMNOPQRSTUVWXYZ ******
   1    to the elephant???
   1    there's any, that is, but
   1    there isn't any more).
   1    the drum, you die a very
   1    the big drum, you lose the
   1    machine while getting into
   1    into pieces, you can't win.
   1    interesting death.
   1    continue the adventure (if
   1    chair, and won't be able to
   1    Indescribable :)
   1     Interactive Adventure
   1      by Harry M. Hardjono
   1        My first stab in
   1           9-16-1007
   1              CASK
   1              ====